EO/OS Object Detection
EO/OS Object Detection is a Microsoft first‑party Earth Observation and Overhead Sensing model purpose‑built for developers, data scientists, and analytics teams working with satellite and aerial imagery. Available in Microsoft Foundry, it identifies and localizes objects in overhead imagery using advanced computer vision techniques and returns bounding‑box detections optimized for batch processing of large image archives. Built by the Spectre team behind Planetary Computer, EO/OS Object Detection is part of a new GeoAI category in Microsoft Foundry — opening Microsoft’s geospatial intelligence stack to anyone building on overhead imagery. In short, it’s production‑grade overhead object detection, deployed and managed natively in Microsoft Foundry.
This is the kind of model that unlocks workflows previously gated by months of in‑house computer vision engineering. Defense and intelligence teams analyzing satellite feeds, infrastructure operators monitoring assets at scale, agriculture and energy companies tracking change across vast landscapes, and disaster response teams triaging post‑event imagery can all swap a custom one‑off detector for a managed first‑party endpoint that fits in their existing Foundry stack. Put simply, the work shifts from “build the detector” to “use the detector” — and the detection signal lands faster, more consistently, and inside the same Microsoft platform their broader AI work already runs on.
See it for yourself — explore EO/OS Object Detection in Microsoft Foundry.